Your science
beautifully animated.
Your science in motion.

Scientific 3D animation software for research, teaching and biotech.
From the first prompt to the final frame, you’re in control.
Scientific 3D animation software, in your browser.

See what’s possible

No card required. AI generation and exports require a paid plan.

Made in AnimioticsAntibody receptor blockade
Example prompt

“Animate an antibody blocking a cell-surface receptor.”

Editable 3D modelsEditable 3D A complete animation timelineFull timeline Videos & stills from one sceneVideo & stills

For the science you need to explain.

Research & publicationsBiotech & pharmaTeaching & education

See the science
in motion.
See it in motion.

A cell membrane wrapping around a virus
Membrane invagination9 seconds

Follow a virus into a cell.

“Show a cell membrane wrapping around a virus to form a vesicle.”

View prompt

“Show a cell membrane wrapping around a virus to form a vesicle.”

Conceptual endocytosis example. Structures and timing are not to scale.

Conceptual endocytosis example. Structures and timing are not to scale.

You’re the director.

Shape the scene. In your own words.

Animiotics Editor preview
00:00

A new angle. A small adjustment.
Just say what you have in mind.

Edits start in your workspace.

The Animiotics editor

A whole scene.
Yours to direct.

The animation is just one view of your work. Step inside the scene, explore another angle and change the details. Try it here.Explore every angle. Edit every detail.

Explore a real Animiotics sceneMicroscope & molecule
A rendered microscope beside a detailed protein model, ready to explore in 3D
Rotate the scene. Try another color.

Every angle is there.

Move around the scene to understand its depth, composition and structure.

The details are editable.

Change objects, materials, lighting and timing as your story takes shape.

Your work keeps going.

Come back for a new shot, a different audience or the next version.

Testimonials

A better way to explain your science.

From the lecture hall to the lab meeting.

I described the membrane folding around a particle, then moved the camera once I could see it. That was the bit I had been struggling to explain in my slides.
Clara M.Cell biology researcher
For my lecture, the useful part was slowing the movement down. We could stop at the exact point where the chromosome copies begin to separate.
Oliver W.Biology lecturer
I brought in a protein structure and adjusted the view until the binding site was clear. The figure finally showed what the caption was trying to say.
Sofia A.Structural biologist
Our mechanism slide had too many arrows. A short animation gave us something to talk through, and we kept a still from the same scene for the deck.
Daniel R.Biotech founder
The first version gave our team something concrete to discuss. The feedback became specific: move this receptor, hold this shot, give that step more time.
Nina S.Research team lead
I thought I would need to learn animation before I could start. Describing the scene in ordinary language gave me a first version I could actually edit.
James T.Medical educator
I can ask for a closer view or different lighting without starting again. I spend more time checking the biology and less time moving things around.
Maya L.Scientific illustrator
I used the same scene for a talk and a poster. Coming back for another angle saved me from making the whole figure again.
Elias K.PhD researcher
Softer lighting, a slower camera, one less object in the frame. I could keep making small changes until the science was easy to follow.
Amira B.Science communicator

Before you start

Explore plans
Is this a video generator or a 3D animation studio?

Animiotics creates a complete 3D scene with models, materials, lighting, cameras and animation. You can explore that scene from different angles, edit it and render videos or still images. The scene remains part of your project so you can return to it and make changes.

Do I need to know 3D modeling or animation?

You can start with a written description of the science you want to show. Add reference images to guide the appearance, then ask for changes in the same conversation. When you want more control, the editor lets you work directly with objects, materials, lighting and animation.

How long does it take to make an animation?

Allow around 20 minutes for an initial scene, with more time for complex models or detailed mechanisms. Creation time varies and the studio shows progress as it works. Your final high-quality video or still is rendered separately; rendering time depends on the scene and output.

What can I change after the scene is created?

Keep directing with follow-up prompts or use the editor to change model positions, colors, materials, lighting, camera framing and animation timing. You can inspect individual objects and refine your composition before rendering again.

Can I use my own scientific structures and references?

Yes. You can attach reference images to guide the scene’s appearance and work with PDB/CIF structures in the editor. Experimental coordinates and visual references serve different purposes: review your mechanism, scale and scientific interpretation before using a finished visual.

What can I export?

Export an MP4 animation for presentations, websites and teaching. Render a PNG still for a figure, slide or poster. You can also export scene assets to continue working in 3D. Visit the plans page for the current options and allowances.

You know the science.
Now let them see it.

Turn the idea in your head into something your audience can understand, remember and share.

Explore plans
Start with a description of your animation.